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The directorial reins of Jaws 3-D were handed over to Joe Alves, production designer on the first two Jaws films, who made his directorial debut with this film. Joe Alves gained some fame as a result of his work on the first two Jaws films and Spielbergs Close Encounters of the Third Kind (1977) and his debut in the directors chair had been announced for several years, beginning with a highly intriguing science-fiction project announced circa 1978-9 called Weather Wars. Alas, with the flop and universal critical excoriation that Jaws 3-D received, Alves has never been heard from again as director and subsequently returned to work as production designer on films such as Freejack (1992), Geronimo: An American Legend (1993) and Drop Zone (1994). The script comes from Carl Gottlieb, who co-wrote the original films superb script, and surprisingly enough from regular genre screenwriter and novelist Richard Matheson, responsible for The Incredible Shrinking Man (1957), Duel (1971) and most of Roger Cormans Edgar Allan Poe films, among numerous others. Joe Alves and Carl Gottlieb are the only personnel from the original involved in this exercise. Roy Scheider has had the good sense to bow out of the series at this point with his dignity intact and the script is improbably focused around his two now grown sons. Jaws 3-D is the worst of the Jaws sequels. Joe Alves invokes little suspense in the action. He is an incredibly dull director. The difference between the good and the bad films to emerge from the various 3D fads was the difference between those that used the depth of vision to create atmosphere and those that merely used it as a gimmick to pop objects into an audiences lap. Jaws 3-D alas belongs to the latter. Thus we see fish being fed, dolphins flipping and skeletons, shark snouts, syringes and harpoons popping out of the screen. The film comes with exactly the same novelty value as an oceanarium puts on its exhibits, highlighting stunt skiers and various fish stunts as though it were conducting an advertising film for the real Seaworld. The time taken out for banal characterisation scenes frequently slows proceedings to a standstill. The model effects of the shark are dreadful. The gap between what Steven Spielberg achieved with the same material and Joe Alves does here are almost as removed in terms of style as it is possible to get.
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