GHOST IN THE SHELL
GHOST IN THE SHELL: THE NEW MOVIE
Ghost in the Shell: Arise (2014) was a further reboot of the series, consisting of four one-hour films that were released theatrically (often bundled together in English-language release). A fifth episode Pyrophoric Cult was added when it came to the tv airing of the films and creates continuity tie-in with this film, which is a theatrically released, feature-length film spinoff from Arise. This film is titled Ghost in the Shell on the opening credits but has been renamed Ghost in the Shell: The New Movie in promotion and posters so as not to cause confusion with the original.
I was very impressed with Ghost in the Shell: Arise. Expecting more of the same here, I ended up disappointed. Well, it is more of the same and uses many of the same ideas that take place in the Arise films; it is just that it never does anything exceptional as you sort of expect it to. The pace here is a good deal slower. The action scenes are expectedly tough and gritty but there are never any of them that make you go wow.
Moreover, the film is burdened with an excessively complicated plot to the point where I was frequently not sure why people were doing anything, even who was responsible for the murder. This is also not helped by subtitles that are okay but leave room for improvement the raid on the embassy is referred to as a domination, for instance. In this, which is largely a Cyberpunk murder mystery plot something that you would imagine somebody like Raymond Chandler or Dashiell Hammett would turn out if they ever wrote science-fiction what the film seems to lack is the dazzling array of ideas and haunting Cyberpunk meditations on human and machine that we had in the other Ghost in the Shell: Arise stories. This just becomes a dogged futuristic murder mystery.