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Immortal (ad vitam) is an amazing film. What stuns about Enki Bilals vision is the design element. Indeed, Immortal (ad vitam) is as everything as amazing as Blade Runner (1982) was when it came out two decades earlier. (You could also draw an analogy to Frances The Fifth Element (1997), which attempted the same densely textured futuristic look). Bilal creates an unrecognizable future New York City. People fly in vehicles that are like battered and grungy 1950s cars turned into flying machines; the city exists on levels where aliens live in the upper echelons that are uninhabitable to humans; Central Park is an Arctic wasteland; and the authorities release other-dimensional monsters into the sewer system. The costume design work is entirely amazing none the more so than the incredible blue and white makeup job on Linda Hardy (she even has blue-purple nipples). This is the sort of vision that science-fiction should be all about. Enki Bilal has made Immortal (ad vitam) as a mixture of animation and live-action. Immortal (ad vitam) was one of a host of films that came out around the same time, which also included the likes of Casshern (2004), Sky Captain and the World of Tomorrow (2004) and Star Wreck: In the Pirkinning (2005), as well as the non-sf Sin City (2005), that leapt aboard the digital effects technology to create impossible worlds. In these films, sets exist as digital inserts inside a computer rather than being physically built, while the actors are filmed against green screens and then digitally integrated into these backgrounds something that has become known as the Digital Backlot. However, Enki Bilal has gone one step further and blended live-action actors with CGI animated characters. Certainly, the level of CGI is on the weaker side when you compare Immortal (ad vitam) to recent films that combine live-action and digital characters like the Star Wars prequels and The Lord of the Rings trilogy. Sometimes the mix of live-action and animation feels a little odd and disconcerting the two do not integrate smoothly due to the weaker quality of the animation and it is never less than obvious that some of the characters are animated but mostly Immortal (ad vitam) has a level of imagination that rides well above this. The minus side might be that Immortal (ad vitam) is a triumph of style over content. Enki Bilal has thrown in a conceptually odd mixture of Ancient Egyptian gods, aliens, genetic engineering and predestined cosmic mysticism. On a story level Immortal (ad vitam) seems to be a film about a fascinating future where strange things happen, although we are not sure why they do. Some of the backstories to the film seem peculiarly lacking like why Nikopol ended up sentenced to cryo-sleep. Linda Hardy has an undeniably exotic presence. However, Thomas Kretschmann is wooden (although it is hard to tell if this is him or just the dubbing).
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