JUSTICE LEAGUE: GODS AND MONSTERS
Gods and Monsters offers a different spin on the other Justice League films, namely that it is an alternate world take on the Justice League. It is akin to DCs Elseworlds imprint, a series of usually one-offs that stand outside regular DC continuity and allow writers and artists to conduct What If experiments where familiar characters are placed into different settings just to see what might happen such as being rewritten in other historical eras, in futuristic or fantasy settings, crossovers with other fictional characters, even of Superman having been raised in the Soviet Union. The DC Universe Animated Original Films had previously experimented with alternate world versions of the Justice League line-up in Justice League: Crisis on Two Earths, set on a world where the superheroes were villains and the regular super-villains had become superheroes, and Justice League: The Flashpoint Paradox where a small change had fundamentally altered the various superheroes and their relationship to the world. I liked what Bruce Timm and co was doing here as they clearly had intentions of spinning their take on the characters out into something more at the same time as this film was released, they created the Justice League: Gods and Monsters Chronicles (2015) web series, offering up three episodes of six minutes apiece, each featuring the principal characters, as well as a three-issue comic-book prequel series exploring the origins of the characters.
It is undeniably interesting watching Justice League: Gods and Monsters to see what the film does to turn the regular characters on their heads. Here Superman is not the son of Jor-el and Lara but the son of General Zod and is found and raised on Earth by Mexican illegal immigrants. This leads to a much harsher, more judgemental Superman (and one whose face is drawn in far more angular, bony lines). Batman is now played by Kirk Langstrom who traditionally becomes the Batman villain Man-Bat and physically turns into a bat creature that drinks the blood of the criminals he apprehends. Lex Luthor is now a good guy.
The most radical change is Wonder Woman who is now replaced by Bekka from New Genesis. Bekka is not that high-profile a DC character but is part of the pantheon of the New Gods in Jack Kirbys Fourth World saga. First appearing in the 1970, this consists of a series of linked characters and titles set around the backdrop of two planets, New Genesis and Apokolips, that had been racked by war and of the fight to stop the villainous Darkseid obtaining the Anti-Life Equation. [Darkseid and the New Apokolips storyline has appeared in one or two other DC works, most notably the animated Batman/Superman: Apocalypse, and would appear to have been appropriated by Zack Snyder in Batman V Superman: Dawn of Justice (2016) and to be the focus of Justice League (2017)]. Unfortunately, this is where I had the biggest problem with Gods and Monsters in that it drastically craps all over New Gods continuity, having Bekka be the daughter of Highfather, the ruler of New Genesis, when she is in fact the daughter of Himon, the creator of Mother Box. We also have Orion openly as the son of Darkseid where the whole story arc of the Fourth World saga Orion of the New Gods was that Orion and Scott Free were the children of Darkseid and Highfather respectively who had been swapped while they were infants as part of a peace accord and grew up unaware of their parentage. The worst part of the New Gods aspect though is seeing Highfather, who is always a man of wisdom and peace, wantonly luring Darkesid and associates into a trap to slaughter them.
There are a great many other piece of continuity tie-in throughout the film. In the opening few scenes, we see a bunch of scientists being killed, which are respectively the ones who become Mr Freeze, The Atom and Cyborg in the regular timeline. The film is notedly brutal when it comes to depicting the slaughter of characters from regular continuity. The surprise about the film is [PLOT SPOILERS] the revelation that the real villain is Will Magnus. Magnus and the Metal Men, a team of five robots he created, each based on the elements, have made sporadic appearances in various DC Comics since 1962. It is a surprise seeing them as villains given that they are usually portrayed as comic lightweights.
I felt disappointed with Gods and Monsters, as I have been with the last handful of Justice League animated films. The film holds interest with its alternate spin on the Justice League for a time. I would certainly be interested to see other stories or comic-books in this vein. Sam Liu does nothing standout in the superheroics department, only bringing the action together for an okay climactic battle. And ultimately Gods and Monsters does nothing remarkable with the material.