As Planzet opened, I was immediately impressed with what Jun Awazu was doing. He has taken the model of what he is doing as Final Fantasy: The Spirits Within (2001) and its level of photorealistic animation and character detail. There is a stunning level of texture to the film just details like the rust on the railings in the Alliance headquarters or the crews dirty t-shirts. Awazu directs the animation in a way that he focuses on the realism of the characters movements. And as the action scenes kicked in, Awazu does the breathtaking changes of scale and perspective that frequently makes anime look so amazing.
Soon into the film, it becomes apparent that Planzet is yet another variant on the good old anime standard of the human-piloted giant robots in combat. Indeed, the set-up of humanitys last ditch battle against an overwhelming and near-invincible alien invasion force reminds of Neon Genesis Evangelion (1995-6), which had just been remade in the last couple of years prior to this with Evangelion 1.0: You Are (Not) Alone (2007) and Evangelion 2.0: You Can (Not) Advance (2009).
It is at the point that its action begins that Planzet, despite an excellent set-up, starts to become substantially less interesting. Most of the plot elements are drawn from the cliches of Neon Genesis Evangelion and others of its ilk the last ditch defence against aliens, the hero who goes into battle with brooding personal issues he needs to sort out. At the same time as you are being impressed by the epic scaled action, it all cannot help but seem a bit silly like watching the giant robots wielding things like giant handguns, machine pistols, rifles and swords against the alien invaders. These seem to be taking the anthropomorphism of the giant mecha genre to absurd lengths why would you give a vast machine a pilot handled and sighted weapon instead of the far more effective likes of built-in and computer-targeted rocket launchers or cannons? Not to mention the fact that none of the giant robots seem to be field-tested and they and the weapons start failing or running out of ammunition as soon as the pilots get into the midst of action.